This is a partial list of people that have contributed beyond the call
of duty to make DCGAMES a better and more complete product.

a) Cathy Modarelli - Who was the first person to push all the limits
   in DCGAMES and who provided hundreds of high quality 16 color tiles
   for the VHI mode, most of which are still being used today even
   in 256 color mode.

b) Debray Bailey (aka Lost Dragon) - Who wrote the best game so far
   with DCGAMES (DB Quest) back in version 3.0, has been the most
   outspoken supporter of DCGAMES, has provided an endless hours of
   testing and by far the most feedback.  Can't wait for the sequel
   (or is it a prequel?) game due out later this year.

c) Karen Scites - Who wrote 2 (not one) games and published them
   also, something most people never quite get around to doing!
   Have you played Nerakian Adventure or The Cubmaster is Missing?

d) Greg Phillips - Who located and setup the first DCGames web
   space at http://www.dragonfire.net/~DCGamers and also created
   and maintained the FTP area there as well as the discussion 
   and distribution list we use every day to talk about DCGAMES!

e) Nick Pleis - Who maintains (and pays for) the DCGAMES domain
   web site at http://www.dcgames.com, and who has also provided
   lots of feedback and encouragement.

f) Greg Slovacek (aka Gingerbread Dragon) - Who leads the Age Of
   The Dragon (AOTD) project, by far the most ambitious effort
   ever attempted with DCGAMES, which is responsible for the 
   three-fold increase in release versions and is eagerly awaiting
   for version 5!

g) Mike Marcelais - Who has written very useful demos and samples
   for new features in version 5, such as protected mode mouse
   interrupts with FastGraph, and donated other stuff, such as 
   Watcom C/C++ 10.6 (I had 10.5). Special thanks for his support
   of the engine group in AOTD.

h) Chris McAulay - For the testing and feedback as well as his
   determination to keep the same bug back to my attention when I
   don't fix it and claim I have. Thanks Chris, I promise I did 
   fix it this time!

i) Hermann Hillman - For the incredible graphics tiles he has drawn
   for release 5.0. They are going to blow your socks off! 

j) To Ted and Diana Gruber at FastGraph, for their superior graphics
   library and their excellent technical support.

k) To Grant Culbertson at GroundUP for his upgrades to Varmint's 
   Audio Tools (VAT) and his quick response to my questions to make the
   transition from WorX to the VAT sound system as smooth as possible.

   Special thanks for those that sent in their contributions for the
   purchase of Varmint's Audio Tools. Most of you are already mentioned
   above for other reasons!

l) To Sean (Seanster) - For setting up and maintaining the WebBBS
   chat space on www.dcgames.com!

m) Nick Mooney for the voices of Jimmy and Remmar.

n) To Brian Emmons, Nick Pleis, Melissa Johnson (SpiritWind),
   DeBray Bailey (Lost Dragon), Mike Marcelais, and Cathy Modarelli
   for their financial backing to get the new VAT sound library.

Most heart felt thanks to every registered user, for their registration
makes new versions of DCGAMES possible.

And to a whole lot of you whose whole name I don't know cause we
only talk by e-mail and who have contributed in so many different
ways.

My sincere apologies for those I forgot to mention. I'm doing this
at night (11:44pm) and have no access to my e-mail at this time so
I can't even double check. I haven't forgotten and I do so much 
appreciate it!

Sincerely,

Dave Hernandez
DC Software 


e) 


