
// gfxobj.h

#ifndef __GFXOBJECT_H__
#define __GFXOBJECT_H__

#include "stdgfx.h"
#include "gfxtypes.h"

class MYOBJECT   // Base Class of everything
  {
    public :
      MYOBJECT ();
      virtual ~MYOBJECT (); 
  }; // End of MYOBJECT Class

#endif
